This is a model I worked on for around 6 or so hours to test my capabilities when it comes to more hard surface designs in Zbrush
I also wanted to get my wits with Zmodeler, so everything, including the renders shown were fully done in Zbrush
Pure ref was used and references are from FrankPolygon
This is unfinished, I have bigger plans for this, but I thought I'll post it nonetheless
The timelapse of the process